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Welcome to Doontle!


Census Data

General Information

  • Pop. Estimate: 741
  • Children: 18.62% (138)
  • Elderly: 19.70% (146)

Racial Breakdown

  • 629 human (84.8%)
  • 85 half-elf (11.4%)
  • 26 half-orc (3.5%)
  • 1 other (0.1%)

Misc.

  • 3 Districts
  • 33 Businesses
  • 52 Specialists
  • 94 Residences

Summary [-]

Doontle is a village in the Ashnahep Domain with a normal population.

Environment [-]

Geography [-]

This modest village is lightly populated (1,219/sq km), covers 0.61 square kilometers, and roughly has a diameter of 881 meters.

Climate [-]

Doontle has a Temperate Deciduous Forest climate, which is characterized by warm and wet summers with mild and dry winters, and has spring, summer, fall and winter seasons. Winds in the region are breezy and the temperature is generally cool with moderate variation. Precipitation is strong, and the sky is mostly cloudy.

Astronomy [-]

Doontle sees a single star overhead: Mel, an average yellow star. Doontle also has no moons. In the night sky, you see two celestial objects: an imposing pulsar that has been around for centuries and an imposing supernova that has been around for only a few years.

Cityscape [-]

Walls [-]

Visitors are greeted with a sturdy basalt enclosure that is 4 meters tall. The city wall protects the core 100% of the city, with 5 towers spread along the 2.80 kilometer wall.

Streets [-]

There are 4 roads leading to Doontle; 2 roads are major. The city is lined with broken cobblestone streets in a random mesh pattern.

Districts [-]

The city is broken into the following districts: market, wealthy, and civic.

Government [-]

Doontle is governed through a monarchy, where the supreme power is lodged in the hands of a monarch who reigns with constitutionally limited authority. The government as a whole is seen as satisfactory. Officials in Doontle are often seen as fair and the policies are mocked. The political influence of Doontle in the region is steadfast due to food shortages in the region. In times of crisis, the population stages ineffective protests.

Leader [-]

Doontle is ruled by King Goega Stonecloud. The King has been in power for several years and is praised by the people. There is peaceful opposition to the King and policies. The right to rule was granted by hereditary succession, and that power is maintained through a knowledgeable and just populace.

Laws [-]

Laws are enforced by a city guard, who can be bribed. Justice is served without trial, with a common punishment being maiming.

Crime [-]

Crime is common. The most common crime is fraud. The imprisonment rate is 1.21% of the population (9 adults).

Military [-]

Doontle has a reverent attitude towards the military. Their standing army of 107 citizens (14.5%) is at the ready, with a reserve force of 46 (6.25%). Of the active duty military, 5 (4.75%) are special forces. Due to their reverent attitude and sturdy enclosure, Doontle is moderately fortified. Doontle fighters are revered for their use of harpoons in battle. They are hated for their frenzied fighting and are considered suitably skilled in battle.

Economy [-]

The economy in Doontle is currently good.

Resources [-]

Doontle is known for the following resources:

  • Vast magic pigment deposits that are hunted by kittens.
  • Unlimited beaver colonies that are frequented by gru. One might find bags of saphires in a tomb nearby.
  • Scant magic clay deposits that are avoided by kittens.

Culture [-]

Legends [-]

Around town you'll hear the following legends:
  • In days gone by, a hag haunted the world on rainy days. They say that the hag will sneeze three times, then steal your soul.
  • Long ago, a cyclops named Surpg wandered the town. People say that if you touch her, you will be driven mad.
  • Many years ago, a serial killer named Manurz roamed the world and was drawn towards those that wronged others. They say that if you face her, you will die within 24 hours.
  • In the olden days, an old man frequented the town and was drawn towards those that have killed innocents. Villagers say that the old man will ask a favor of you, then imprison you.

Events [-]

Doontle is a lively city with many opportunities available.

Job Postings [-]

You'll find the following job postings:
  • Need a change of pace? Lockpick needed for totally legitimate reasons. Will pay in gold. Contact Joic Andreon.
  • Need a change of pace? Bounty for quazits, dead or alive. Will owe you a huge favor. Mild danger may be involved. Contact Delellai Duskingblaze for more information.
  • I'm looking for a Negotiator. Prior experience with troublesome carniverous butterflies required. Reward available. Contact Nop for more details.
  • Required: grog tester wanted. Safety not guaranteed. Will reward you with valuable information. Contact Aesvartel Killewing.
  • Wanted: Laborer required to bring stones to the castle. Wagon provided. Will reward you with a land deed. Contact Xrog Oozekill for more information.
  • Merchant seeks caravan master, cartographer, navigator, and experienced mercenaries for trade expedition. May include some hazards. Reward is a priceless heirloom. Contact Mickry Stoes for more information.
  • I'm looking for a Transcriber. Need expert to translate runes. Opportunity to earn a title. Contact Gobal Boarbranch for more information.
  • Required: Seasonal farm hands requested to help local farms bring in their harvest. Reward is a secret. Must be quick on your feet. Contact Jam Marden for further details.
  • Missing wagon wheel. We suspect darkmantles are the culprit. Will reward you with a land deed. Contact Nudd Neckcrusher.

People [-]

The people in Doontle despise outsiders.

Citizens [-]

The following citizens are worth mentioning:
  • Daney Dilton is a female half-orc who is known in the region as being a decent spicemerchant. She appears scattered.
  • Davey Harstone is a female human who is known in that part of town as being a gifted alchemist. She appears mopey.
  • Dav Bartoes is a male human who is known in that part of town as being a laughably skilled mercenary. He appears clumsy.
  • Ulbub Headnor is a male half-orc who is known in the region as being a skilled bookseller. He appears smitten.
  • Nagugh Armnor is a male half-orc who is known in the world as being a decent astrologer. He appears cautious.
  • Davry Chaand is a male human who is known in that part of town as being a mediocre spicemerchant. He appears quiet.
  • Mickic Robertliffe is a female half-orc who is known in that part of town as being a mocked glovemaker. She appears clumsy.
  • Mick Martingham is a female human who is known in that part of town as being a skilled courtier. She appears cowed.
  • Danes Andreon is a female human who is known in the neighborhood as being a renowned engineer. She appears contrarian.
  • Dones Bernahouse is a male human who is known in the city as being a reasonably skilled librarian. He appears jolly.
  • Doney Castall is a male half-orc who is known in that part of town as being a gifted stablehand. He appears greedy.

Travelers [-]

The following travelers are worth mentioning:
  • Alevarlleu Dawnhand, a homesick female half-elf. She is a cleric who is on a mission for diplomacy.
  • Blosurz Backsnapper, an attentive male half-orc. He is a fighter who is seeing the city.

Locales [-]

Establishments [-]

These establishments worthy of mention in Doontle:

  • The Knotted Hammer Inc. [+]
  • The Violent Fig Inc. [+]
  • The Wild Hammer Bath House [+]
  • The Fermented Bill Shoppe [+]
  • The Screaming Peacock Lumberyard [+]
  • The Raging Urchin Arena [+]
  • The Dreaming Weasels Clinic [+]
  • The Flying Rouge General Goods [+]
  • The Burly Willow Postal Service [+]
  • The Playful Pipe Our Motto Is the Buckle Stops Here [+]
  • The Sterling Beauty Sculptures [+]