Welcome to Delphmore!

Census Data

General Information

  • Pop. Estimate: 358
  • Children: 13.97% (50)
  • Elderly: 22.91% (82)

Racial Breakdown

  • 240 troglodyte (67%)
  • 53 lizardfolk (14.8%)
  • 51 deep dwarf (14.2%)
  • 13 kobold (3.6%)
  • 1 other (0.2%)


  • 2 Districts
  • 12 Businesses
  • 14 Specialists
  • 44 Residences

Summary [-]

Delphmore is a hamlet in the Outer Burbor Region with a monster population.

Environment [-]

Geography [-]

This desolate hamlet is lightly populated (458/sq km), covers 0.78 square kilometers, and roughly has a diameter of 996 meters.

Climate [-]

Delphmore has a Tropical Seasonal Forest climate, which is characterized by constant high temperatures and seasonal torrential rains, and has hot, rainy and cool seasons. Winds in the region are strong and the temperature is generally warm with minor variation. Precipitation is strong, and the sky is clear.

Astronomy [-]

Delphmore sees a single star overhead: Wor, a large orange star. Delphmore also has no moons. In the night sky, you see a celestial object: an imposing pulsar that has been around for only a few years.

Cityscape [-]

Walls [-]

No walls currently surround the city.

Streets [-]

There are 5 roads leading to Delphmore; 2 roads are major. The city is lined with muddy dirt tracks in a grid pattern.

Districts [-]

The city is broken into the following districts: middleclass and trade.

Government [-]

Delphmore is governed through a commonwealth, where state authority is founded on law and united by a compact of the people for the common good. The government as a whole is seen as minimally competent. Officials in Delphmore are often seen as on the take and the policies are hated. The political influence of Delphmore in the region is declining due to riots in the region. In times of crisis, the population cowers in fear.

Leader [-]

Delphmore is ruled by Steward Balgar Bloodsword. The Steward has been in power far longer than should be allowed and is respected by the people. There is forceful opposition to the Steward and policies. The right to rule was granted by divine will, and that power is maintained by strict laws and incorruptible guards.

Laws [-]

Laws are enforced by an organized crime bosses, but are rarely enforced. Justice is served by jurors, with a common punishment being torture.

Crime [-]

Crime is unusual. The most common crime is murder. The imprisonment rate is 0.84% of the population (3 adults).

Military [-]

Delphmore has a positive attitude towards the military. Their standing army of 50 citizens (14%) is at the ready, with a reserve force of 19 (5.5%). Of the active duty military, 2 (4.5%) are special forces. Due to their positive attitude and lack of defensible wall, Delphmore is tolerably fortified. Delphmore fighters are respected for their use of throwing hammers in battle. They are revered for their rigid formations and are considered poorly skilled in battle.

Economy [-]

The economy in Delphmore is currently calm.

Resources [-]

Delphmore is known for the following resources:

  • Many guano deposits that are avoided by zombies.
  • A blessed castle inhabited by poisonous quails that are hunted by children. Somoeone said someone found a stash of silver in a dungeon.
  • Fresh vegetable fields that are avoided by locals. S'hoorzor seh Ghezin said rumors tell of piles of copper buried near there.

Culture [-]

Legends [-]

Around town you'll hear the following legends:
  • In the days of yore, a spirit named Yerzin wandered the swamps. Some say that if you see him, you will be killed.
  • In olden times, a murderer named Envy wandered the world. Some say that if you hear her, you will be killed.
  • A long time ago, a spirit named Eddiki hunted the field. They say that if you touch him, you will be killed unless you flee.
  • Once upon a time, the villagers of Bybridge lived in harmony. Things were quiet, but one day Hrunorgath Runebash the minotaur slayed a local hero. The villagers tried to kill Hrunorgath Runebash, but failed miserably. Along came Duk Boarmane the ogre, who was a sneaky thief. Duk had an idea to slay the minotaur by using magic to banish it. When Duk Boarmane faced the minotaur, Duk Boarmane banished Hrunorgath Runebash and rescued the hostages.
  • Legends tell of Ruget's Key, a cursed key with the ability to cause others to fall asleep. It disappeared after an attack by bandits.

Events [-]

Delphmore is a lively city with many opportunities available.

Job Postings [-]

You'll find the following job postings:
  • Bored? Thorril Drumstream has been kidnapped! Generous payment for safe return. Reward is a priceless heirloom. Contact Kyrtek Youngmane.
  • Required: Mercenaries wanted for caravan protection. No pay until task is completed successfully. Will reward you with valuable information. Special attire required. Contact Robgbub Neckkiller.
  • Laborer required to bring stones to the castle. Wagon provided. Reward is a priceless heirloom. Contact Haanallleu Riftseeker.
  • Help Needed: Seeking inter-planar messenger. Accidental Death insurance required. Will owe you a huge favor. Mild danger may be involved. Contact Mororin Feastsapper for more information.
  • Help! I'm looking for investigator to look into someone's references. Reward is a secret. Special attire required. Contact Mickic Giacoerson.
  • Required: Merchant seeks caravan master, cartographer, navigator, and experienced mercenaries for trade expedition. Will owe you a huge favor. Contact Klonrrl.
  • Missing artifact. We suspect feral cats are the culprit. Reward is a secret. Contact Bishakh Skullcrusher.

People [-]

The people in Delphmore accept outsiders.

Citizens [-]

The following citizens are worth mentioning:
  • Yerzor se Gheal is a male lizardfolk who is known in the region as being a mocked porter. He appears homesick.
  • Ghrilak is a female troglodyte who is known in that part of town as being a horribly skilled bookseller. She appears accusatory.
  • Skadin Rustthrone is a male deep dwarf who is known in the city as being a laughably skilled woodseller. He appears thick.
  • Khalzor seh Khalssen is a female lizardfolk who is known in the neighborhood as being a gifted entertainer. She appears loud.
  • Vothg is a male troglodyte who is known in that part of town as being a reasonably skilled wine seller. He appears thick.
  • Ang is a male troglodyte who is known in the city as being a mediocre astrologer. He appears unreliable.
  • Elhkaro is a female troglodyte who is known in the region as being a mediocre navigator. She appears pacifistic.
  • Khalssen fe Gheal is a male lizardfolk who is known in the neighborhood as being a laughably skilled physician. He appears nosy.
  • Cor is a male kobold who is known in that part of town as being a reasonably skilled doctor. He appears nosy.

Travelers [-]

The following travelers are worth mentioning:
  • Yerssen se S'herzin, a cautious female lizardfolk. She is a barbarian who is finding work as a mercenary.
  • Vothraz, a beligerent female troglodyte. She is a commoner who is finding work as a skilled laborer.
  • Deltai Evenoak, a quiet female half-elf. She is a commoner who is seeking dishonest work.

Locales [-]

Establishments [-]

These establishments worthy of mention in Delphmore:

  • The Crazy Alicorn Inc. [+]
  • The Slippery Demon Fabrics [+]
  • The Shining Song Timber Mill [+]
  • The Marbled Riverside Inc. [+]
  • The Vulgar Virgin Furs [+]
  • The Beefy Dungeon Shoppe [+]
  • The Musty Dwarf Shoppe [+]
  • The Sleepy Crow Textiles [+]
  • The Slippery Beauty Cloth [+]