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Welcome to Hallber!


Census Data

General Information

  • Pop. Estimate: 73
  • Children: 23.29% (17)
  • Elderly: 15.07% (11)

Racial Breakdown

  • 39 hobgoblin (53.4%)
  • 13 orc (17.8%)
  • 11 lizardfolk (15%)
  • 6 lycanthrope (8.2%)
  • 2 drow (2.7%)
  • 1 kobold (1.3%)
  • 1 other (1.3%)

Misc.

  • 3 Districts
  • 0 Businesses
  • 0 Specialists
  • 11 Residences

Summary [-]

Hallber is a settlement in the Dongan Region with a monster population.

Environment [-]

Geography [-]

This desolate settlement is sparsely populated (51/sq km), covers 1.43 square kilometers, and roughly has a diameter of 1349 meters.

Climate [-]

Hallber has a Temperate Deciduous Forest climate, which is characterized by warm and wet summers with mild and dry winters, and has spring, summer, fall and winter seasons. Winds in the region are breezy and the temperature is generally cool with high variation. Precipitation is strong, and the sky is continually overcast.

Astronomy [-]

Hallber sees a single star overhead: Ton, an average yellow star. Hallber also has a double moon: Mola, a supermassive bone white moon and Prole, a massive pale yellow moon. In the night sky, you see a celestial object: a tiny galaxy that has been around for all eternity.

Cityscape [-]

Walls [-]

No walls currently surround the city.

Streets [-]

There are 3 roads leading to Hallber; 2 roads are major. The city is lined with filthy dirt tracks in a random mesh pattern.

Districts [-]

The city is broken into the following districts: market, shops, and trade.

Government [-]

Hallber is governed through a parliamentary government, where members are nominated to their positions by a parliament and can be dissolved by the parliament if it can no longer function. The government as a whole is seen as clearly incompetent. Officials in Hallber are often seen as crooked and the policies are revered. The political influence of Hallber in the region is thriving due to racial tensions. In times of crisis, the population flees for the hills.

Leader [-]

Hallber is ruled by General Davic Southhouse. The General has been in power for mere hours and is praised by the people. There is secret opposition to the General and policies. The right to rule was granted by forgery, and that power is maintained by secret police raiding homes in the dead of night.

Laws [-]

Laws are enforced by a trade guild, and are strictly enforced. Justice is served by jurors, with a common punishment being stoning.

Crime [-]

Crime is unheard of. The most common crime is fraud. The imprisonment rate is 0.00% of the population (0 adults).

Military [-]

Hallber has a neutral attitude towards the military. Their standing army of 10 citizens (13.75%) is at the ready, with a reserve force of 4 (5.5%). Of the active duty military, 0 (4%) are special forces. Due to their neutral attitude and lack of defensible wall, Hallber is inadequately fortified. Hallber fighters are praised for their use of bladed gauntlets in battle. They are respected for their hoarde tactics and are considered terribly skilled in battle.

Economy [-]

The economy in Hallber is currently unwavering.

Resources [-]

Hallber is known for the following resources:

  • Huge vampire clam beds that are visited frequently by locals. Somoeone said someone found a stash of iron maidens in a tomb nearby.
  • Elephant parades that are frequented by travelers.

Culture [-]

Legends [-]

Around town you'll hear the following legends:
  • Some time ago, a demon named Bap frequented the field. People say that if you confront her, you will be killed unless you flee.
  • Many years ago, a vampire named Gosh lingered in the world at dusk and was drawn towards acts of greed. Villagers say that if you see her, you will be killed.
  • Some time ago, a Pooka lingered in the streets during a red moon. They say that the Pooka will ask a favor of you, then steal your soul.
  • Legends tell of Zibb's Lasso, a unique lasso with the ability to move on its own accord. It has been lost for ages.

Events [-]

Hallber is a lively city with many opportunities available.

Job Postings [-]

You'll find the following job postings:
  • I'm looking for investigator to look into someone's references. Will reward you with valuable information. May include some hazards. Contact Kuggbub Neckripper.
  • Someone stole my jewel. Find the louse, dead or alive. Reward is a priceless heirloom. Contact Donry Blackworth.
  • Looking for work? Require an instructor learned in sorcery to tutor my child. Will pay in gold. Must be a quick learner. Contact Moten Metalmurder.
  • non-lethal poison tester wanted. Will reward you with valuable information. Contact Mick Briliffe.
  • Seeking inter-planar messenger. Mild danger may be involved. Must be a quick learner. Opportunity to earn a title. Contact Tgub Nighthand for more details.
  • Lockpick needed for totally legitimate reasons. May include some hazards. Will reward you with valuable information. Contact Kzegd Cleavercutter.

People [-]

The people in Hallber are accepting of outsiders.

Citizens [-]

The following citizens are worth mentioning:
  • Shaman Magtah Mokripper is a female orc who is known in the region as being a renowned wine seller. She appears pacifistic.
  • Nop is a male kobold who is known in the city as being a mediocre porter. He appears intimidated.
  • Jamry Casman is a male lycanthrope who is known in the city as being a decent actor. He appears healthy.
  • Joey Simonleton is a female lycanthrope who is known in the city as being a poorly skilled weaponsmith. She appears forgetful.
  • Abaartiyn Eyllisbreeze is a male drow who is known in the region as being a skilled scribe. He appears contrarian.
  • Kzar Metalhowl is a female hobgoblin who is known in the neighborhood as being a decent hatmaker. She appears lonely.
  • Haanallleu Sunhelm is a female drow who is known in the neighborhood as being a mocked specialty smith. She appears xenophobic.
  • Yip is a male kobold who is known in that part of town as being a laughably skilled glovemaker. He appears jaded.

Travelers [-]

The following travelers are worth mentioning:
  • Khalzin ahn Khalzin, a jolly female lizardfolk. She is a commoner who is brokering a truce over a trade war.
  • Ninmida Gyrogauge, a vengeful female gnome. She is a bard who is here to buy supplies.

Locales [-]

Establishments [-]

These establishments worthy of mention in Hallber:

  • The Slippery Fox Fabrics [+]
  • The Frosty Willow Shrine [+]
  • The Deepwater Cloak Inc. [+]
  • The Oiled Tower Purse Shop [+]
  • The Pink Skull Wine Shoppe [+]
  • The Snoring Snake Healing House [+]
  • The Whistling Troll Inc. [+]
  • The Fired Bull [+]