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Welcome to Grand Dalhead!


Census Data

General Information

  • Pop. Estimate: 38
  • Children: 34.21% (13)
  • Elderly: 7.89% (3)

Racial Breakdown

  • 21 lizardfolk (55.2%)
  • 15 lycanthrope (39.4%)
  • 1 deep dwarf (2.6%)
  • 1 other (2.6%)

Misc.

  • 1 Districts
  • 0 Businesses
  • 0 Specialists
  • 7 Residences

Summary [-]

Grand Dalhead is a settlement in the Fulark District with a monster population.

Environment [-]

Geography [-]

This desolate settlement is sparsely populated (58/sq km), covers 0.66 square kilometers, and roughly has a diameter of 916 meters.

Climate [-]

Grand Dalhead has a Temperate Deciduous Forest climate, which is characterized by warm and wet summers with mild and dry winters, and has prevernal, spring, summer, monsoon, autumn and winter seasons. Winds in the region are non-existent and the temperature is generally cool with high variation. Precipitation is moderate, and the sky is clear.

Astronomy [-]

Grand Dalhead sees a single star overhead: Tok, an average white star. Grand Dalhead also has a triple moon: Deidi, an average rusty red moon; Prodo, an average dull brown moon; and Chata, an average light blue moon. In the night sky, you see a celestial object: a tiny supernova that has been around for generations.

Cityscape [-]

Walls [-]

No walls currently surround the city.

Streets [-]

There are 7 roads leading to Grand Dalhead; 4 roads are major. The city is lined with filthy cobblestone streets in a ray pattern.

Districts [-]

The city includes a market district.

Government [-]

Grand Dalhead is governed through a monarchy, where the supreme power is lodged in the hands of a monarch who reigns with constitutionally limited authority. The government as a whole is seen as minimally competent. Officials in Grand Dalhead are often seen as resolute and the policies are ridiculed. The political influence of Grand Dalhead in the region is thriving due to racial tensions. In times of crisis, the population flees for the hills.

Leader [-]

Grand Dalhead is ruled by Prince Uduk Bearbranch. The Prince has been in power for several decades and is despised by the people. There is strong opposition to the Prince and policies. The right to rule was granted by constitution, and that power is maintained through the tip of a sword.

Laws [-]

Laws are enforced by a crime mobs, but are rarely enforced. Justice is served by a kangaroo court, with a common punishment being stoning.

Crime [-]

Crime is rare. The most common crime is treason. The imprisonment rate is 0.00% of the population (0 adults).

Military [-]

Grand Dalhead has a disinterested attitude towards the military. Their standing army of 5 citizens (13.75%) is at the ready, with a reserve force of 2 (6.75%). Of the active duty military, 0 (4.5%) are special forces. Due to their disinterested attitude and lack of defensible wall, Grand Dalhead is inadequately fortified. Grand Dalhead fighters are praised for their use of tonfas in battle. They are respected for their hoarde tactics and are considered terribly skilled in battle.

Economy [-]

The economy in Grand Dalhead is currently vibrant.

Resources [-]

Grand Dalhead is known for the following resources:

  • Tame cobra quivers that are hunted by witches. Somoeone said someone found a chest containing iron maidens in a well.
  • A blessed grave yard inhabited by poisonous peacocks that are feared by witches. Mexn Ghosttdamn said one might find bags of small lyres hidden around somewhere.
  • A new castle inhabited by tame apes that are frequented by vampires. Rumors tell of a stash of kitten mittens hidden around somewhere.

Culture [-]

Legends [-]

Around town you'll hear the following legends:
  • Long, long ago in a city far, far away, a murderer named Zbok hunted the world and was drawn towards misbehaving children. Villagers say that if you face her, you will be killed.
  • In times gone by, a serial killer named Sotz frequented the world. They say that if you touch him, you will be killed.

Events [-]

Grand Dalhead is a lively city with many opportunities available.

Job Postings [-]

You'll find the following job postings:
  • Merchant seeks caravan master, cartographer, navigator, and experienced mercenaries for trade expedition. Will pay in gold. Must be clean. Contact S'heral teh Khalzin.
  • Looking for something new? Laborer required to bring stones to the castle. Wagon provided. Will owe you a huge favor. No pay until task is completed successfully. Contact Talug Skullsnapper.
  • Someone stole my wagon wheel. Find the louse, dead or alive. May include some hazards. Will owe you a huge favor. Contact Rhazarg Skullnor if intrigued.
  • Bounty for feral cats, dead or alive. Guild membership required. Reward is a priceless heirloom. Contact Shubguk Neckkiller for more information.
  • I'm looking for investigator to look into someone's references. Reward is a secret. Contact Anlak.
  • Missing bottle of wine. We suspect mephits are the culprit. Will reward you with a land deed. Contact Mickry Giacocroft.

People [-]

The people in Grand Dalhead are critical of outsiders.

Citizens [-]

The following citizens are worth mentioning:
  • Grumbin Lightningriver is a female deep dwarf who is known in the world as being a decent bookseller. She appears apologetic.
  • Arril Broadtower is a male deep dwarf who is known in the world as being a poorly skilled jailer. He appears idealistic.
  • S'herzor heh Khalal is an androgynous lizardfolk who is known in that part of town as being a horribly skilled scribe. It appears self-obsessed.
  • Daves Francell is a female lycanthrope who is known in that part of town as being a skilled illuminator. She appears helpful.
  • Throbor Doughring is a female deep dwarf who is known in the neighborhood as being a skilled bather. She appears patronizing.
  • Khalal ahn Ghezin is a male lizardfolk who is known in the region as being a decent barber. He appears jaded.
  • Daves Chacroft is a male lycanthrope who is known in the region as being a mediocre apothecary. He appears mopey.
  • Drobul Coppersmasher is a male deep dwarf who is known in the neighborhood as being a reasonably skilled herbalist. He appears sick.

Travelers [-]

The following travelers are worth mentioning:
  • Dronir Coldrobe, a territorial androgynous deep dwarf. It is a warrior who is finding a missing heir.

Locales [-]

Establishments [-]

These establishments worthy of mention in Grand Dalhead:

  • The Ugly Hammer Builders [+]
  • The Empty Beer Ale House [+]
  • The Slaughtered Twins Inc. [+]
  • The Squalid Peacock Shoes [+]
  • The Chicken Road Farmers Market [+]
  • The Crooked Baiter Inc. [+]
  • The Robber Pig Inc. [+]
  • The Dwarven Dead Shop [+]