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Welcome to DeLabna!


Census Data

General Information

  • Pop. Estimate: 1,352
  • Children: 44.23% (598)
  • Elderly: 1.48% (20)

Racial Breakdown

  • 663 half-orc (49%)
  • 399 dwarf (29.5%)
  • 167 gnome (12.3%)
  • 80 half-dwarf (5.9%)
  • 25 half-elf (1.8%)
  • 14 human (1%)
  • 4 other (0.2%)

Misc.

  • 4 Districts
  • 69 Businesses
  • 146 Specialists
  • 171 Residences

Summary [-]

DeLabna is a small town in the Greater Calamouat Region with a normal population.

Environment [-]

Geography [-]

This fertile small town is sparsely populated (3,666/sq km), covers 0.37 square kilometers, and roughly has a diameter of 686 meters.

Climate [-]

DeLabna has a Tropical Seasonal Forest climate, which is characterized by constant high temperatures and seasonal torrential rains, and has rainy and dry seasons. Winds in the region are breezy and the temperature is generally warm with strong variation. Precipitation is moderate, and the sky is continually overcast.

Astronomy [-]

DeLabna sees a binary star overhead: Uuc, an average yellow star and Sij, an average brown star. DeLabna also has a single moon: Elaro, an average rusty red moon. In the night sky, you see two celestial objects: a massive asteroid belt that has been around for only a few years and a massive black hole that has been around for time immemorial.

Cityscape [-]

Walls [-]

Visitors are greeted with a scarred limestone palisade that is 14 meters tall. The city wall protects the core 100% of the city, with 5 towers spread along the 2.76 kilometer wall.

Streets [-]

There are 3 roads leading to DeLabna; no roads are major. The city is lined with smooth cobblestone paths in a contour-forming pattern.

Districts [-]

The city is broken into the following districts: market, poor, wealthy, and trade.

Government [-]

DeLabna is governed through a federation, where sovereign power is formally divided between a central authority and a number of constituent regions. The government as a whole is seen as shrewd. Officials in DeLabna are often seen as underhanded and the policies are hated. The political influence of DeLabna in the region is unwavering due to riots in the region. In times of crisis, the population comes together and fights as one.

Leader [-]

DeLabna is ruled by Steward Donic MacKleinord. The Steward has been in power for mere days and is praised by the people. There is secret opposition to the Steward and policies. The right to rule was granted by force, and that power is maintained through vague promises and a constant state of hope.

Laws [-]

Laws are enforced by a trade guild, but are loosely enforced. Justice is served by jurors, with a common punishment being indentured servitude.

Crime [-]

Crime is common. The most common crime is fraud. The imprisonment rate is 1.63% of the population (22 adults).

Military [-]

DeLabna has a negative attitude towards the military. Their standing army of 202 citizens (15%) is at the ready, with a reserve force of 77 (5.75%). Of the active duty military, 6 (3.25%) are special forces. Due to their negative attitude and scarred palisade, DeLabna is properly fortified. DeLabna fighters are despised for their use of greataxes in battle. They are much maligned for their phlanyx formations and are considered reasonably well skilled in battle.

Economy [-]

The economy in DeLabna is currently healthy.

Resources [-]

DeLabna is known for the following resources:

  • A haunted gazebo inhabited by defenseless clams that are feared by wenches. James Francngton said one might find bags of emeralds in a dungeon.
  • Plentiful ancient coffee fields that are feared by locals. Lik said the locals speak of a chest containing silver in a nearby pit.
  • Magic guano banks that are avoided by magic users.
  • Endangered wild bat clouds that are hunted by locals. S'hooral fe Khalzor said rumors tell of piles of platinum in a dungeon.

Culture [-]

Legends [-]

Around town you'll hear the following legends:
  • In the days of yore, a dragon named Tudet wandered the fields and was drawn towards misbehaving children. People say that if you face her, you will be stricken deaf.

Events [-]

DeLabna is a lively city with many opportunities available.

Job Postings [-]

You'll find the following job postings:
  • Lockpick needed for totally legitimate reasons. A little danger is involved, so expect hazardous duty pay. Discretion required. Reward is a priceless heirloom. Contact Foshnic Stronggath if interested.
  • I have homuncului in my basement, plz halp! Will owe you a huge favor. Contact Joey Brorough.
  • Mercenaries wanted for caravan protection. Will pay in gold. May include some hazards. Contact Nhogtab Mokkiller.
  • Wanted: Looking for something new? Rugog Metalslay has been kidnapped! Generous payment for safe return. Will reward you with valuable information. Contact Ghessen se S'herssen if intrigued.
  • I'm looking for a Transcriber. Need expert to translate runes. Mild danger may be involved. Will owe you a huge favor. Contact Tgomn Greatwiser.
  • Help Wanted: Bounty for rats, dead or alive. Reward is a priceless heirloom. Contact Dav Staell.
  • Adventurers willing to explore recently discovered ruins and return any valuable artifacts. Opportunity to earn a title. Contact Yerssen heh Gheal.
  • Help Wanted: Scholar seeks rare supplies: Scholar unable to gather certain supplies due to age, seeks trustworthy agents to gather materials for research. Will reward you with a land deed. Contact Davic Dilrough.
  • Looking for something new? Bremt Wormmaw has been kidnapped! Generous payment for safe return. Will reward you with valuable information. Contact Joey Andrley to learn more.
  • Need a change of pace? Bounty for mephits, dead or alive. Will reward you with valuable information. Must be quick on your feet. Contact Got.
  • Bored? Mercenaries wanted for caravan protection. No pay until task is completed successfully. Will reward you with a land deed. Contact Hilcone Burrowshill if intrigued.

People [-]

The people in DeLabna despise outsiders.

Citizens [-]

The following citizens are worth mentioning:
  • Khubdunk Headcracker is a male half-orc who is known in the region as being a laughably skilled tavern. He appears exhausted.
  • Babmida Greasecog is a female gnome who is known in that part of town as being a gifted collier. She appears drunken.
  • Dane Smithnson is a male half-dwarf who is known in that part of town as being a skilled banker. He appears sick.
  • Logan Brighthunter is a male half-dwarf who is known in that part of town as being a legendary mercer. He appears drunken.
  • Jo Rosengan is a female human who is known in that part of town as being a poorly skilled rugmaker. She appears easily offended.
  • Tomlin Triggerbun is a male gnome who is known in that part of town as being a laughably skilled scabbardmaker. He appears guarded.
  • Tul Tiddlyjet is a male gnome who is known in the neighborhood as being a mocked chickenbutcher. He appears thick.
  • Joe Bartoman is a female half-elf who is known in the world as being a skilled tavern. She appears territorial.
  • Bablita Electrojet is a male gnome who is known in the neighborhood as being a renowned stablehand. He appears shifty.
  • Mick Franhouse is a female half-orc who is known in the region as being a mediocre copyist. She appears worrying.
  • Hallantel Fairbow is a male half-elf who is known in the city as being a mocked bleacher. He appears accusatory.
  • Aison Fusecog is a female gnome who is known in that part of town as being a mocked leatherworker. She appears lovelorn.
  • Donry Stanick is a female half-orc who is known in the city as being a mediocre tinker. She appears guilty.
  • Heweno Cogglegadget is a male gnome who is known in the region as being a skilled tavern. He appears nihilistic.

Travelers [-]

The following travelers are worth mentioning:
  • Grimag Moonstone, a trusting female dwarf. She is a warrior who is finding a missing friend.
  • Joic Rosenwood, a greedy female human. She is an expert who is here to secretly assassinate a ruler.
  • Babdan Tinkerbun, a lovelorn female gnome. She is a sorcerer who is delivering a message to a peasant.
  • Tul Tinkerwink, a nervous male gnome. He is an aristocrat who is here to destroy an artifact.

Locales [-]

Establishments [-]

These establishments worthy of mention in DeLabna:

  • The Lascivious Troll Inc. [+]
  • The Thirsty Flask Worship House [+]
  • The Six Demon Dock Company [+]
  • The Northern Dog Inc. [+]
  • The Screaming Greyhound Lumberyard [+]
  • The Eastern Eagle Shop [+]
  • The Ugly Jane Designs [+]
  • The Black Iron Inc. [+]
  • The Orange Peddler Firepit [+]
  • The Crazy Willow Inc. [+]
  • The Vulgar Cesspit Furs [+]
  • The Bottomless Axe Fish Camp [+]
  • The Purple Wagon Arena [+]
  • The Dreaming Bucket Healers [+]